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After Effects CS5 203
Secrets of Particle Playground
Learn the little-known secrets of After Effects' Particle Playground plugin with special effects expert & Star macProVideo.com Trainer Richard Lainhart.
After Effects CS5 203 : Secrets of Particle Playground
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1. Introducing the Secrets of Particle Playground
8. Simulating a Fountain - Randomizing Direction
15. Applying the Animated Layer Map
36. Creating the Random Noise Map
CH1: Introducing Particle Playgr...
1: Particle Systems Explained
1. Introducing the Secrets of Particle Playground
2. Keyframing vs. Procedural Animation
3. How Particle Systems Work
4. About Property Maps and Simulators
2: Particle Playground Basics
5. Particle Playground Parameters
6. Varying Particle Velocity
7. Varying Particles Per Second
8. Simulating a Fountain - Randomizing Direction
9. Randomizing Velocity
3: Simulating Snow
10. Setting the Initial Particle Snow Parameters
11. Refining the Particle Snow Parameters
12. Creating Stylized Snow with a Layer Map - Part 1
13. Creating Stylized Snow with a Layer Map - Part 2
4: Working With Animated Layer M...
14. Setting Up a Photoshop Sequence as an Animated Layer Map
15. Applying the Animated Layer Map
16. Setting Layer Map Time Offsets
17. Relative and Absolute Layer Map Offset Types
CH2: Working with Particle Text ...
5: Particle Text
18. Setting Up Cannon Text
19. Adjusting Cannon Text Parameters
20. Bouncing Cannon Text off a Wall
21. Using Selection Texts
22. Using Particle Exploder with Cannon Text
23. Using Time Offsets with Particle Exploder
24. Combining Wall with Particle Exploder
6: Working with Property Maps
25. Property Map Concepts
26. Creating a Simple Property Map
27. Adjusting Property Maps Offsets
28. Scrolling Characters with Property Maps
29. Applying Multiple Property Map Channels
7: Introducing Grid Text
30. Enabling Grid Text
31. Creating Animation Presets
32. Creating a Noise Map to Randomize Properties
33. Randomizing Characters with the Noise Map
CH3: Creating the Matrix Code Ef...
8: Introducing the Code Effect a...
34. Introducing the Matrix Code Effect
35. Generating the Text Grid
9: 2 - Creating the Custom Prope...
36. Creating the Random Noise Map
37. Creating the First Gradient Opacity Map
38. Creating Additional Gradient Opacity Maps
10: Animating the Custom Propert...
39. Animating the First Four Opacity Gradients
40. Adding Additional Opacity Gradients - Part 1
41. Adding Additional Opacity Gradients - Part 2
42. Increasing Animation Density by Duplicating Elements
11: Assembling the Matrix Code E...
43. Setting Channels for the Master Property Map
44. Applying the Custom Map to the Particle Playground Matrix
45. Simulating the Code Effect with Standard Fonts
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