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Motion 101
Mastering Motion 2
Learn how to create engaging motion graphics using Apple's Motion 2.
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Motion 101 : Mastering Motion 2
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Motion Basics
Hardware Requirements
01: About Ram
02: About Graphics Cards
03: Exploring System Require...
04: Hardware Requirements Su...
TVs Vs. Computers
05: Understanding Interlacin...
06: TV Displays Vs. Computer...
07: Square Vs. Rectangular P...
08: NTSC Pixel Aspect Ratio
09: Pal Aspect Ratio
10: RBG Vs. YUV Color Space
11: Color Space And Data Rat...
12: Delivery Speed
Optimizing Your Hard Disk
13: Storage Requirements
14: Understanding Data Rates
Interface Basics
15: Opening Motion
16: Exploring The File Brows...
17: Behaviors
18: Filters
19: About Generators
20: Particle Systems And Rep...
21: Fonts In Motion
22: Media Folders
23: The Favorites Folder
24: The Inspector
25: Motion Shortcuts
26: Bringing Objects Into Th...
27: Editor Shortcuts
28: Dashboard And View Short...
29: Apple Shortcuts Summary
30: F Key Shortcuts
31: Deleting Objects
32: The Mini-Timeline
Empowering Motion
Objects, Layers And Groups
33: About Objects
34: Adding Objects To Layers
35: Alpha Channels In The Ti...
36: Working With Layer Conta...
37: Saving Your Project
38: Duplicating Layers
39: Adding A Colorize Filter
40: Layer Hierarchies
41: Grouping Layer Container...
42: Mastering The Layers Win...
43: Adding Motion To Layers
44: Using The Wireframe
45: Adding Content Objects
46: Duplication With Filters
47: Setting Length And Play ...
48: Understanding The Canvas...
Working With Audio
49: Audio Inside Motion
Motion And Final Cut
50: Drag And Drop To Final C...
51: Final Cut Integration
Keyframing Basics
52: Adding Keyframes
53: Manipulating Keyframes
54: Editing Keyframes
Using Effects
Behaviors, Filters, And Generators
55: Adding Filters
56: Making Double Sided Imag...
57: Exploring Filters
58: Behavior Basics
59: Objects And Behaviors
60: Generator Basics
Replicators And Particle Systems
61: Replicator Basics
62: Shaping Replicators
63: Exploring Particle Emitt...
64: Built-In Particle System...
Using Blend Modes
65: Blend Modes Theory
66: Blending In Final Cut
67: Blending In Motion
68: Using Blend Modes
Getting Deeper Into Motion
Using Templates
69: Opening Templates
70: Replacing Template Media
Using Text
71: Changing Text In Ram Pre...
72: Adding Audio In Motion
73: The Text Format Window
74: The Text Style Window
75: The Text Layout Window
Previewing And Exporting In Motion
76: Optimizing Ram Previews
77: Soloing To Aid Realtime ...
78: Dv Vs Hdv
79: Final Cut Pro Export
80: Output To Other Applicat...
Getting Deeper Into Keyframes
81: Adding Keyframes With Re...
82: Movement With Keyframes
83: Adding Filters With Keyf...
84: Audio Keyframing
85: Correcting For Pixel Asp...
86: Creating Your Own Templa...